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X-Plane Street Light Enhancement (no frame drop)

Posted: Fri Mar 25, 2016 7:46 pm
by Kyle.Sanders
Right side of the attached image is default XP10 lights. Left side of image is with the enhancement. I had exactly 00.06FPS drop.
http://forums.x-pilot.com/files/file/72 ... et-lights/

Re: X-Plane Street Light Enhancement (no frame drop)

Posted: Fri Mar 25, 2016 8:28 pm
by Marcus Becker
Honestly, I prefer the right. Am I alone?

Re: X-Plane Street Light Enhancement (no frame drop)

Posted: Fri Mar 25, 2016 11:45 pm
by ridikamus
Marcus Becker wrote:Honestly, I prefer the right. Am I alone?
Not alone, I'm with you. I like the major arteries being brighter, but the left one everything seems overblown.

Re: X-Plane Street Light Enhancement (no frame drop)

Posted: Sat Mar 26, 2016 4:42 am
by Kyle.Sanders
I do wish I could dim the tweak down about 20% but it's still more realistic to what is actually there in reality. Also, I can't really run cars. Too much AG.

Re: X-Plane Street Light Enhancement (no frame drop)

Posted: Sat Mar 26, 2016 9:37 am
by rtataryn
Kyle, I like it. But it would be nice to get something right in the middle of the two images IMO. What is your "objects" setting for these images? Obviously the objects setting significantly affects the number of lights and frame rates, or do you know of a way to get these great night lights without 'objects' cranked up?

Re: X-Plane Street Light Enhancement (no frame drop)

Posted: Sat Mar 26, 2016 10:51 am
by Kyle.Sanders
rtataryn wrote:Kyle, I like it. But it would be nice to get something right in the middle of the two images IMO. What is your "objects" setting for these images? Obviously the objects setting significantly affects the number of lights and frame rates, or do you know of a way to get these great night lights without 'objects' cranked up?
My objects are set at "a lot" and no cars. "A lot" is the first setting that allows street lights it seems. I can't run HDR and I agree- something between these images would be perfect.
I really want something that feels like this: http://youtu.be/QFEtJOF2UpU

Re: X-Plane Street Light Enhancement (no frame drop)

Posted: Sat Mar 26, 2016 4:20 pm
by asad112
Kyle.Sanders wrote:I do wish I could dim the tweak down about 20% but it's still more realistic to what is actually there in reality. Also, I can't really run cars. Too much AG.
I agree, if we are talking about a densely populated urban area, the left looks way more realistic. Now if we could just find a way to show the sky glow from those urban areas without a performance hit. :)

Re: X-Plane Street Light Enhancement (no frame drop)

Posted: Wed Mar 30, 2016 8:40 am
by BonanzaDude
Real Terra Haze allows you to change the intensity of the lights. It works great.

http://forums.x-plane.org/index.php?/fi ... lywithlua/

John

Re: X-Plane Street Light Enhancement (no frame drop)

Posted: Wed Mar 30, 2016 1:39 pm
by Kyle.Sanders
BonanzaDude wrote:Real Terra Haze allows you to change the intensity of the lights. It works great.

http://forums.x-plane.org/index.php?/fi ... lywithlua/

John

RTH requires HDR. I can't run HDR. This fix is for people like me :)

Re: X-Plane Street Light Enhancement (no frame drop)

Posted: Mon May 16, 2016 9:03 am
by Turner
Either would look a lot better if the lights themselves weren't of uniform color and brightness... no idea if there's a way to do that.